ED562198
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"Visual Selves" : Construction Science Students' Perceptions about Their Abilities to Represent Spatial Related Problems Internally and Externally / |
1 |
ED562199
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Student-Driven Classroom Technologies : Transmedia Navigation and Tranformative Communications / |
1 |
ED562200
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Educational Affordances That Support Development of Innovative Thinking Skills in Large Classes / |
1 |
ED562201
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Technology and Curriculum Standards : How Well Do Internet-Based Learning Games Support Common Core Standards for Mathematics? / |
1 |
ED562203
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Facing the Challenge : Developing an Instructional Plan for Portuguese as Foreign Language in Brazil Based on Multiliteracy / |
1 |
ED562206
|
Reflection Paper on a Ubiquitous English Vocabulary Learning System : Evidence of Active/Passive Attitude vs. Usefulness/Ease-of-Use / |
1 |
ED562207
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English Proficiency and Participation in Online Discussion for Learning / |
1 |
ED562208
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Perceived Affordances of a Technology-Enhanced Active Learning Classroom in Promoting Collaborative Problem Solving / |
1 |
ED562209
|
Tablets in the Classroom : Improvisational Rhythms and Change through Bricolage / |
1 |
ED562210
|
iPads in Inclusive Classrooms : Ecologies of Learning / |
1 |
ED562212
|
Students' Usage of Facebook for Academic Purposes : A Case Study of Public and Private Universities in Thailand / |
1 |
ED562213
|
Transforming Education in a Primary School : A Case Study / |
1 |
ED562215
|
Working Memory Intervention : A Reading Comprehension Approach / |
1 |
ED562217
|
Persistence of Cognitive Constructs Fostered by Hands-On Science Activities in Middle School Students / |
1 |
ED562218
|
Student and Teacher Use of Technology at the University Level / |
1 |
ED562222
|
Using Generic and Context-Specific Scaffolding to Support Authentic Science Inquiry / |
1 |
ED562224
|
Students' Facebook Usage and Academic Achievement : A Case Study of Private University in Thailand / |
1 |
ED562232
|
Measuring Problem Solving Skills in "Portal 2" / |
1 |
ED562233
|
An Alternative Approach to Test Analysis and Interpretation / |
1 |
ED562234
|
Some Psychometric and Design Implications of Game-Based Learning Analytics / |
1 |