ED562236
|
Effect of Digitally-Inspired Instruction on Seventh Grade Science Achievement / |
1 |
ED562238
|
Understanding and Applying Technology in Faculty Development Programs / |
1 |
ED562239
|
Intelligent Tutors in Immersive Virtual Environments / |
1 |
ED562241
|
The Cognitve Cost of Chatting While Attending a Lecture : A Temporal Analysis / |
1 |
ED562242
|
Supporting the Strengths and Activity of Children with Autism in a Technology-Enhanced Learning Environment / |
1 |
ED562243
|
Life-Long Learning and Social Responsibility Obligations / |
1 |
ED562245
|
Confidence-Based Assessments within an Adult Learning Environment / |
1 |
ED562249
|
Problem-Based Educational Game Becomes Student-Centered Learning Environment / |
1 |
ED562250
|
Authentic Learning through GBL : Using Inquiry and PBL Strategies to Accomplish Specific Learning Outcomes through Smart Games in Formal and Informal Settings / |
1 |
ED562253
|
The Contributions of Digital Concept Maps to Assessment for Learning Practices / |
1 |
ED562254
|
Model of Emotional Expressions in Movements / |
1 |
ED562258
|
The Ancestor Project : Aboriginal Computer Education through Storytelling / |
1 |
ED562458
|
Digital Resource Exchange About Music (DREAM) : Phase 2 Usability Testing / |
1 |
ED562464
|
Electronic Education System Model-2 / |
1 |
ED562467
|
Innovation Diffusion Model in Higher Education : Case Study of E-Learning Diffusion / |
1 |
ED562470
|
A Proposal to Enhance the Use of Learning Platforms in Higher Education / |
1 |
ED562471
|
Cloud Computing and Validated Learning for Accelerating Innovation in IoT / |
1 |
ED562472
|
Use of Cloud-Based Graphic Narrative Software in Medical Ethics Teaching / |
1 |
ED562475
|
Usability of a Web-Based School Experience System : Opinions of IT Teachers and Teacher Candidates / |
1 |
ED562477
|
Demonstrating DREAM : A Digital Resource Exchange about Music / |
1 |