Call Number (LC) | Title | Results |
---|---|---|
GV1469.17.S63 J66 2012eb | Codename revolution : the Nintendo WII platform / | 2 |
GV1469.17.S63 K47 2006eb |
The business and culture of digital games gamework/gameplay / The business and culture of digital games : gamework/gameplay / |
2 |
GV1469.17.S63 K6 2005eb | A theory of fun for game design / | 1 |
GV1469.17.S63 K68 2015eb | Video games and social competence / | 1 |
GV1469.17.S63 L38 2009 | The place of play : toys and digital cultures / | 1 |
GV1469.17.S63 L38 2009eb |
The place of play toys and digital cultures / The place of play : toys and digital cultures / |
2 |
GV1469.17.S63 L46 2019 | Location-based gaming : play in public space / | 1 |
GV1469.17.S63 L645 2013 | Login2life / | 2 |
GV1469.17.S63M33 | Game Work : Language, Power, and Computer Game Culture. | 1 |
GV1469.17.S63 M33 2004 | Game work : language, power, and computer game culture / | 1 |
GV1469.17.S63 M33 2004eb | Game work : language, power, and computer game culture / | 1 |
GV1469.17.S63M55 2008 | Powering Up : Are Computer Games Changing Our Lives. | 1 |
GV1469.17.S63 M85 2013 | Multiplayer : the Social Aspects of Digital Gaming / | 1 |
GV1469.17.S63 M94 2003 | The nature of computer games : play as semiosis / | 1 |
GV1469.17.S63 M95 2010 | Play redux : the form of computer games / | 1 |
GV1469.17.S63 M95 2010eb | Play redux the form of computer games / | 2 |
GV1469.17.S63 P38 2012 | Wordplay and the Discourse of Video Games : Analyzing Words, Design, and Play. | 1 |
GV1469.17.S63 P38 2012eb | Wordplay and the discourse of video games : analyzing words, design, and play / | 1 |
GV1469.17.S63 P42 2009eb | Communities of play : emergent cultures in multiplayer games and virtual worlds / | 1 |
GV1469.17.S63 P46 2016eb | Cultural code : video games and Latin America / | 2 |