GV1469.3 .R45 2023
|
Representing conflicts in games : antagonism, rivalry, and competition / |
1 |
GV1469.3 .R49 2023
|
Game design tools : cognitive, psychological, and practical approaches / |
1 |
GV1469.3 .R84 2011
|
Gaming matters : art, science, magic, and the computer game medium / |
1 |
GV1469.3.R84 2011
|
Gaming matters : art, science, magic, and the computer game medium / |
1 |
GV1469.3 .S148 2015
|
Game art : art from 40 video games and interviews with their creators / |
2 |
GV1469.3 .S527 2015eb
|
Works of game : on the aesthetics of games and art / |
1 |
GV1469.3 .S73 2022
|
The game designer's playbook : an introduction to game interaction design / |
1 |
GV1469.3 .S74 2011
|
The game audio tutorial : a practical guide to sound and music for interactive games / |
1 |
GV1469.3 .S755 2013
|
Sports Videogames. |
1 |
GV1469.3 .S755 2013eb
|
Sports videogames |
1 |
GV1469.3 .S759 2021eb
|
Making games for impact / |
1 |
GV1469.3 S76 2019eb
|
Videogames and horror : from amnesia to zombies, run! / |
1 |
GV1469.3 .S88 2013
|
Game development with Three.js / |
1 |
GV1469.3 .S92 1983
|
Pilgrim in the microworld / |
2 |
GV1469.3 .S955 2021eb
|
Homebrew gaming and the beginnings of vernacular digitality / |
1 |
GV1469.3 .T39 2009eb
|
The art of videogames / |
1 |
GV1469.3 .T66 2024
|
Building a game pitch : how to bottle lightning / |
1 |
GV1469.3 .T75 2015
|
Science fiction video games / |
1 |
GV1469.3 .V5 2004
|
The video game revolution |
1 |
GV1469.3 .V5 2004 DVD
|
The video game revolution |
1 |