Call Number (LC) | Title | Results |
---|---|---|
GV1469.34.S52 J66 2008eb | The meaning of video games : gaming and textual strategies / | 2 |
GV1469.34.S52 L38 2020 | Kill the overseer! The gamification of slave resistance / | 1 |
GV1469.34.S52 L63 2024 | Embedding culture into video games and game design : the palm, the Dogai and the tombstone / | 1 |
GV1469.34.S52 M33 2008 | Studying videogames / | 1 |
GV1469.34.S52 M35 2018 | Studying the racial stories we tell ourselves while playing games : the value of narrative analysis in cultural sociology / | 1 |
GV1469.34.S52 .M37 2018 | Masculinities in play / | 1 |
GV1469.34.S52 M55 2018 |
Respawn : gamers, hackers, and technogenic life / Respawn gamers, hackers, and technogenic life / |
4 |
GV1469.34.S52 M58 2018 | Ludopolitics : videogames against control / | 1 |
GV1469.34.S52 M87 2018eb | Video games as culture : considering the role and importance of video games in contemporary society / | 1 |
GV1469.34.S52 N34 2022 | Immersion, narrative, and gender crisis in survival horror video games / | 1 |
GV1469.34.S52 P375 2021 | Open world empire : race, erotics, and the global rise of video games / | 1 |
GV1469.34.S52 P38 2018 | The toxic meritocracy of video games : why gaming culture is the worst / | 2 |
GV1469.34.S52 P43 2021 | Gaming utopia : ludic worlds in art, design, and media / | 2 |
GV1469.34.S52 P53 2007 | The players' realm : studies on the culture of video games and gaming / | 1 |
GV1469.34.S52 R67 2008eb | This gaming life travels in three cities / | 1 |
GV1469.34.S52 R67 2015 | Understanding counterplay in video games / | 1 |
GV1469.34.S52 S336 2014eb | What is your quest? : from adventure games to interactive books / | 1 |
GV1469.34.S52 S35 2017 | The player's power to change the game : ludic mutation / | 1 |
GV1469.34.S52 S35 2017eb | The player's power to change the game : ludic mutation / | 2 |
GV1469.34.S52 S59 2018 | Families at play : connecting and learning through video games / | 1 |