Call Number (LC) | Title | Results |
---|---|---|
LB1027.23 .T87 2013 | Differentiating by readiness strategies and lesson plans for tiered instruction grades K-8 / | 1 |
LB1027.23 .U85 1993 | Using experience for learning / | 1 |
LB1027.23 .U85 1996 | Using active learning in college classes : a range of options for faculty / | 1 |
LB1027.23 .W34 2017 | Collaborating for inquiry-based learning : school librarians and teachers partner for student achievement / | 1 |
LB1027.23 .W35 2011 | Thinking through quality questioning : deepening student engagement / | 1 |
LB1027.23 .W43 2024 | Integrating inquiry in social studies classrooms / | 1 |
LB1027.23 .W66 2020 | Participatory action learning and action research : theory, practice and process / | 2 |
LB1027.23 .W67 1996 | Working with experience : animating learning / | 1 |
LB1027.23 .W67 1996eb | Working with experience : animating learning / | 2 |
LB1027.23 .W75 2015 | Active learning : social justice education and participatory action research / | 2 |
LB1027.23 .W87 2005 | Using experiential learning in the classroom : practical ideas for all educators / | 2 |
LB1027.23 .Z83 2010 | Professional and leadership development through action learning and action research | 1 |
LB1027.23 .Z83 2013 | Lifelong action learning for community development : learning and development for a better world / | 2 |
LB1027.23 ebook |
Metodologías activas aplicando tecnologías digitales / Educación digital, inclusión, emprendimiento / Lo que deberías aprender antes de aprender / El factor humano en el EEES / Sistemas docentes en el EEES / Guía práctica para aprobar oposiciones / Un camino a la experticia, construido paso a paso : retos y logros en el diseño de proyectos lúdico-pedagógicos / La práctica reflexiva : bases, modelos e instrumentos / El desarrollo psicomotor en la formación docente : guía didáctica universitaria / Enseñanza basada en tecnologías interactivas digitales aplicadas al entrenamiento de trabajo en alturas / Educar para ser Vivencias de una escuela activa. |
11 |
LB1027.25 |
Activity theory and collaborative intervention in education : expanding learning in Japanese schools and communities / It's game time! : games to enhance classroom learning / 99 activities to nurture successful and resilient children : a comprehensive programme to develop fundamental life skills / Adventure education : fun games and activities for children and young people / Creativity, technology, and learning : theory for classroom practice / Activity theory in education : research and practice / READY-TO-USE RESOURCES FOR GENIUS HOUR IN THE CLASSROOM TAKING PASSION PROJECTS TO THE NEXT LEVEL. Genius hour : passion projects that ignite innovation and student inquiry / Aktive pausen fur die klassen 5-7 : erste schritte eines gymnasiums auf dem weg zu einer bewegten schule / |
10 |
LB1027.25 .A12 2004 | 180 creative ideas for getting students involved, engaged, and excited / | 2 |
LB1027.25 .A59 2001eb | Extra learning : new opportunities for the out of school hours / | 1 |
LB1027.25 .B78 2010 | Emotional Literacy in the Early Years. | 1 |
LB1027.25 .C384 2013 | Social and emotional education in primary school integrating theory and research into practice / | 1 |
LB1027.25 D863 2020 | Morning Meetings and Closing Circles | 1 |