Call Number (LC) Title Results
QA76.76.C672 L62 2009 Beginning XNA 3.0 game programming from novice to professional /
Beginning XNA 3.0 game programming : from novice to professional /
2
QA76.76.C672 L63 2019 Let's build a multiplayer phaser game : with TypeScript, Socket. IO, and Phaser /
Let's build a multiplayer phaser game : with TypeScript, Socket.IO, and Phaser /
3
QA76.76.C672 L75 2014 IOS game development : developing games for iPad, iPhone, and iPod Touch / 1
QA76.76.C672 L834 2012eb Introduction to 3D game programming with DirectX 11 / 1
QA76.76.C672 L85 2013eb CryENGINE game programming with C++, C♯, and Lua / 1
QA76.76.C672 .L86 2016 Introduction to 3D Game Programming with DirectX 12 / 1
QA76.76.C672 L87 2010 End-to-end game development : creating independent serious games and simulations from start to finish / 1
QA76.76.C672 L88 2013 Free2Play : making money from games you give away / 1
QA76.76.C672 L95 2018 Surviving Game School ... and the Game Industry After That. 1
QA76.76.C672 M327 2010 Actionscript for multiplayer games and virtual worlds : learn multi-user interaction concepts from the experts / 1
QA76.76.C672 M33 2003b Beginning game audio programming / 1
QA76.76.C672 .M334 2014 Game programming algorithms and techniques : a platform-agnostic approach / 1
QA76.76.C672 M35 2010 Actionscript for multiplayer games and virtual worlds : learn multi-user interaction concepts from the experts / 1
QA76.76.C672 M35 2010eb Flash multiplayer virtual worlds : build immersive, full featured interactive worlds for games, online communities, and more / 1
QA76.76.C672 M359 2010 Knowledge-free and learning-based methods in intelligent game playing 1
QA76.76.C672 M36 2006 The game programmer's guide to Torque under the hood of the Torque Game Engine / 1
QA76.76.C672 M363 2008eb  
QA76.76.C672 M367 2007eb Beginning game development with Python and Pygame from novice to professional / 1
QA76.76.C672.M37 Special Effects Game Programming with DirectX. 1
QA76.76.C672 M37 2012eb Game and graphics programming for iOS and Android with OpenGL ES 2.0 / 1