Call Number (LC) | Title | Results |
---|---|---|
QA76.76 .C672 K56 2012 | ZBrush Professional Tips and Techniques. | 1 |
QA76.76.C672 K62 2005 | Power-Up : how Japanese video games gave the world an extra life / | 1 |
QA76.76.C672 K67 2013eb | A theory of fun for game design / | 1 |
QA76.76.C672 K74 2009 | Level Design : Concept, Theory, and Practice. | 1 |
QA76.76.C672 K86 2020 | VR integrated heritage recreation : using Blender and Unreal Engine 4 / | 2 |
QA76.76.C672 K86 2021 | Immersive 3D design visualization : with Autodesk Maya and Unreal Engine 4 / | 3 |
QA76.76.C672 K87 2013eb | JMonkeyEngine 3.0 beginner's guide : develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language / | 1 |
QA76.76.C672 K8784747 2013 | JMonkeyEngine 3.0 beginner's guide. | 1 |
QA76.76.C672 L36 2014eb | Classic game design : from Pong to Pac-Man with Unity / | 1 |
QA76.76.C672 L36 2021 | 2D Game development with Unity / | 2 |
QA76.76.C672 .L364 2018 | Learn Unity ML-Agents - Fundamentals of Unity Machine Learning : Incorporate New Powerful ML Algorithms Such As Deep Reinforcement Learning for Games. | 1 |
QA76.76.C672 L43 2008eb | Video game design revealed / | 1 |
QA76.76.C672 L44 2006eb | Programming Sudoku | 1 |
QA76.76.C672 L46 2012eb | ||
QA76.76.C672 L478 2017 | Level design : processes and experiences / | 1 |
QA76.76.C672 L478 2017eb | Level design : processes and experiences / | 1 |
QA76.76.C672 L484 2010eb | Level up! : the guide to great video game design / | 2 |
QA76.76.C672 L5 2021eb |
Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint / Creating games with Unity, Substance Painter, & Maya : models, textures, animation, & code / |
2 |
QA76.76.C672 L54 2015 | Designing the User Experience of Game Development Tools. | 1 |
QA76.76.C672 .L566 2018eb | Unity Virtual Reality Projects : Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018, 2nd Edition. | 1 |