Call Number (LC) | Title | Results |
---|---|---|
T385 .F6634 2003b |
Real-time shader programming covering DirectX 9.0 / Real-time shader programming : covering DirectX 9.0 / |
2 |
T385 F67 1996 | OpenGL programming for Windows 95 and Windows NT / | 1 |
T385 .F673 2009 |
Foundation Fireworks CS4 / Foundation Fireworks CS4 |
2 |
T385 .F6914 2006 | Real world Adobe Photoshop CS2 : industrial-strength production techniques / | 1 |
T385 .F69145 2009 | Real world Camera Raw with Adobe Photoshop CS4 / | 1 |
T385 .F6915 2005 | Real world color management : industrial-strength production techniques / | 1 |
T385 .F69474 2007 | AutoCAD 2008 and AutoCAD LT 2008 : no experience required / | 1 |
T385 .F695 1989 | Visualization : the second computer revolution / | 2 |
T385.F73 2003eb | 2D Artwork and 3D Modeling for Game Artists. | 1 |
T385 .F73 2007 | Real world camera raw with Adobe Photoshop CS3 / | 1 |
T385 .F736 2006 | Adobe Photoshop unmasked : the art and science of selections, layers, and paths / | 1 |
T385 F74 2004eb | AutoCAD 2005 and AutoCAD LT 2005 : no experience required / | 1 |
T385 .F75 1994 | Frontiers of scientific visualization / | 1 |
T385 .F79 2008 | Visualizing data / | 1 |
T385 .F838 2015eb | SolidWorks basics : a project based approach / | 1 |
T385 .G33 2004eb | Photoshop CS : essential skills : a guide to creative image editing / | 1 |
T385 .G33 2012eb | ZBrush professional tips and techniques / | 1 |
T385 .G34 2007eb | Photoshop CS3 : a guide to creative image editing / | 1 |
T385 .G34 2010 | 3D automotive modeling : an insider's guide to 3D car modeling and design for games and film / | 1 |
T385 .G34 2011 | 3D automotive modeling : an insider's guide to 3D car modeling and design for games and film / | 1 |