Call Number (LC) | Title | Results |
---|---|---|
TR897.7 .M87248 2008eb | Anime studio : the official guide / | 1 |
TR897.7 .M874 2007 | 3ds Max 9 bible / | 1 |
TR897.7 .M8743 2006 | Edgeloop character modeling for 3D professionals only / | 1 |
TR897.7 .N33 2013 | Autodesk Maya 2014 essentials / | 2 |
TR897.7 .N48 2000eb | New masters of Flash / | 1 |
TR897.7 .N49 2001eb | New masters of flash : the 2002 annual / | 1 |
TR897.7 .N54 2007eb | LightWave v9 texturing / | 1 |
TR897.7 .N545 2015 | Numerical methods for linear complementarity problems in physics-based animation / | 2 |
TR897.7 .O42 2010 | Hybrid animation : integrating 2D and 3D assets / | 2 |
TR897.7 .O42 2015 | Hybrid animation : integrating 2D and 3D assets / | 1 |
TR897.7 .O435 2015 | Hybrid animation : integrating 2D and 3D assets / | 1 |
TR897.7 .O44 2007eb | Maya 8 character modeling / | 1 |
TR897.7 .O76 1995 | Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics / | 1 |
TR897.7 .O76 1998 | Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics / | 1 |
TR897.7 .O76 2003 | Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics / | 1 |
TR897.7 .O85 2006eb | Stop staring : facial modeling and animation done right / | 1 |
TR897.7 .O85 2010eb | Stop staring : facial modeling and animation done right / | 1 |
TR897.7 .O884 2015eb | Autodesk Maya 2015 : 3D-animation vom concept zum final / | 1 |
TR897.7 .P335 2011eb |
Mastering Autodesk Maya 2012 / Mastering Autodesk Maya 2012 : Autodesk official training guide / |
2 |
TR897.7 .P335 2012eb | Mastering Autodesk Maya 2013 / | 1 |