Call Number (LC) | Title | Results |
---|---|---|
TR897.7.P335 2015 | Mastering Autodesk Maya 2016 : Autodesk Official Press. | 2 |
TR897.7 .P34 2008eb | Maya feature creature creations / | 1 |
TR897.7 .P344 2011eb | Maya studio projects. | 1 |
TR897.7 .P347 2014 BLU | Parallel I-IV / | 1 |
TR897.7 .P3555 2008eb | Character emotion in 2d and 3d animation / | 1 |
TR897.7 .P356 2007eb | Game character animation all in one / | 1 |
TR897.7 .P36 2002eb |
Computer animation : algorithms and techniques / Computer animation algorithms and techniques / |
4 |
TR897.7 .P36 2008eb | Computer animation : algorithms and techniques / | 1 |
TR897.7 .P365 2005 | Understanding 3-D animation using Maya / | 1 |
TR897.7 .P37 1996 | Computer facial animation / | 1 |
TR897.7 .P37 2002 | Computer animation : algorithms and techniques / | 1 |
TR897.7 .P37 2008 |
Computer facial animation Computer animation : algorithms and techniques / Computer facial animation / |
3 |
TR897.7 .P37 2012 |
Computer animation : algorithms and techniques / Computer animation algorithms and techniques / |
4 |
TR897.7 .P38 2008eb | Character modeling with Maya and ZBrush : professional polygonal modeling techniques / | 2 |
TR897.7 .P385 2013 | Getting Started with the Lazarus IDE. | 1 |
TR897.7 .P3857 2004eb | The Focal easy guide to Maya 5 : for new users and professionals / | 2 |
TR897.7 .P463 2007eb | Foundation ActionScript 3 animation making things move! | 1 |
TR897.7 .P4632 2010eb | Flash professional CS5 bible / | 1 |
TR897.7 .P464 2004 | Extending Macromedia Flash MX 2004 complete guide and reference to JavaScript Flash / | 1 |
TR897.7 .P465 2007 | Foundation ActionScript 3.0 animation : making things move! / | 1 |