Newton Lee

Lee at the 2018 [[Christians|Christian]] [[Transhumanist]] Conference<ref>{{cite magazine|url=https://www.wired.com/beyond-the-beyond/2018/08/christian-transhumanist-conference-2018/|title=The Christian Transhumanist Conference 2018|magazine=Wired|first=Bruce|last=Sterling|date=2018-08-21}}</ref> Newton Lee is a computer scientist who is an author and administrator in the field of education and technology commercialization. He is known for his total information awareness book series. Provided by Wikipedia
Showing 1 - 16 results of 16 for search 'Lee, Newton', query time: 0.04s Refine Results
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    Disney stories getting to digital / by Lee, Newton

    Published 2012
    Full Text (via Springer)
    Electronic eBook
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    Facebook nation : total information awareness / by Lee, Newton

    Published 2021
    Full Text (via Springer)
    eBook
  4. 4

    Facebook nation : total information awareness / by Lee, Newton

    Published 2014
    Full Text (via Springer)
    eBook
  5. 5

    Facebook nation total information awareness / by Lee, Newton

    Published 2013
    Full Text (via Springer)
    Electronic eBook
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    Encyclopedia of computer graphics and games /

    Published 2024
    Other Authors: “…Lee, Newton…”
    Full Text (via Springer)
    eBook
  10. 10

    Disney stories : getting to digital / by Madej, Krystina

    Published 2020
    Other Authors: “…Lee, Newton…”
    Full Text (via Springer)
    eBook
  11. 11

    Digital Da Vinci : computers in music /

    Published 2014
    Other Authors: “…Lee, Newton…”
    Full Text (via Springer)
    eBook
  12. 12

    Digital Da Vinci : computers in the arts and sciences /

    Published 2014
    Other Authors: “…Lee, Newton…”
    Full Text (via Springer)
    eBook
  13. 13

    Google it : total information awareness /

    Published 2016
    Other Authors: “…Lee, Newton…”
    Full Text (via Springer)
    eBook
  14. 14

    The transhumanism handbook /

    Published 2019
    Other Authors: “…Lee, Newton…”
    Full Text (via Springer)
    eBook
  15. 15

    Game dynamics : best practices in procedural and dynamic game content generation /

    Published 2017
    Other Authors:
    Full Text (via Springer)
    eBook
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    Emotion in video game soundtracking /

    Published 2018
    Other Authors:
    Full Text (via Springer)
    eBook
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