Teaching with the tools kids really use [electronic resource] : learning with Web and mobile technologies / Susan Brooks-Young.
From the Publisher: This resource helps educators integrate Web and mobile technologies and tools into classroom instruction and offers a model for selecting appropriate tools and technologies for K-12 settings.
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Full Text (via SAGE) |
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Main Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Thousand Oaks, Calif. :
Corwin,
©2010.
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Subjects: |
Table of Contents:
- Acknowledgments
- About the author
- Introduction
- 1: 21st-century skills
- What are 21st-century skills?
- Common objections to teaching 21st-century skills
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions
- Discussion points
- References
- Part 1: Mobile Technologies
- 2: Cell phones
- Scoop on cell phones
- Common objections to cell phone use on campus
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions
- Discussion points
- References
- 3: MP3 players
- MP3 players basics
- Common objections to MP3 player use on campus
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions-Using existing files
- Practical suggestions-Pod casting basics
- Discussion points
- References
- 4: Netbooks
- Netbooks 101
- Common objections to netbooks use on campus
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions
- Discussion points
- References
- Part 2: Web 2_0 Tools
- 5: Social networks
- Introduction to social networks
- Common objections to social network services use on campus
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions
- Discussion points
- References
- 6: Virtual worlds
- Virtual worlds basics
- Common objections to virtual worlds use on campus
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions
- Discussion points
- References
- 7: Creating content-writing
- Writing online
- Common objections to classroom use of online writing tools
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions
- Discussion points
- References
- 8: Creating content-images
- Online photos and video
- Common objections to classroom use of online photo and video sites
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions
- Discussion points
- References
- 9: Gaming
- Basics about games and gaming
- Common objections to classroom use of online and video games
- Changing viewpoints
- Strategies for the classroom use
- Practical suggestions
- Discussion points
- References
- Part 3: Digital Citizenship And Decision-Making Model
- 10: Digital citizenship
- Ethical use of technology
- Discussion points
- References
- 11: Decision-making and implementation model
- Who's calling the shots?
- Thinking ahead
- Decision-making model
- Glossary
- Web sites by topic
- Index.