Stop motion : craft skills for model animation / Susannah Shaw.

To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it...

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Bibliographic Details
Online Access: Full Text (via O'Reilly/Safari)
Main Author: Shaw, Susannah
Format: eBook
Language:English
Published: Oxford, UK ; Burlington, MA : Focal Press, 2008.
Edition:2nd ed.
Subjects:

MARC

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250 |a 2nd ed. 
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504 |a Includes bibliographical references and index. 
505 0 |a Ch. 1. introduction : playing God -- ch. 2. getting equipped -- ch. 3. getting animated -- ch. 4. keep it simple : developing your story -- ch. 5. coat-hangers for armatures : making your own model -- ch. 6. model makers : the professionals -- ch. 7. four walls and a sky : sets and props -- ch. 8. sound advice : the voice track -- ch. 9. the mechanics of movement -- ch. 10. animation masterclass : Teresa Drilling -- ch. 11. the performance -- ch. 12. the production process -- ch. 13. post-production -- ch. 14. getting the job done : the business of animation. 
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650 0 |a Animation (Cinematography) 
650 0 |a Animated films  |x Production and direction. 
650 0 |a Models and modelmaking. 
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