The art of game design : a book of lenses / Jesse Schell.
Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The au...
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Online Access: |
Full Text (via O'Reilly/Safari) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
Boca Raton, FL :
CRC Press/Taylor & Francis Group,
[2015]
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Edition: | Second edition. |
Subjects: |
Summary: | Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The author gives readers 100+ sets of insightful questions to ask themselves to make their games better. These questions provide insight from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. |
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Physical Description: | 1 online resource (1 volume) : illustrations |
Bibliography: | Includes bibliographical references. |
ISBN: | 9781466598676 1466598670 9781498759564 1498759564 9781498756563 1498756565 9780429169755 0429169752 |
Source of Description, Etc. Note: | Online resource; title from title page (Safari, viewed June 2, 2016). |