Mac OS X developer's guide / Jesse Feiler.
Mac OS X, Apple's newest operating system for the Macintosh platform, is profoundly different from its earlier versions because of its similarity to the UNIX operating system. For developers writing software for OS X this means adjusting to two new environments to create applications and to acc...
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Language: | English |
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San Francisco, Calif. :
Morgan Kaufmann Publishers,
©2002.
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Table of Contents:
- Preface. Introducing Mac OS X: Introduction. Architecture Overview. Frameworks and Object-Oriented Programming. The Languages of Mac OS X: Java. The Languages of Mac OS X: Objective-C. The Languages of Mac OS X: C++. The Frameworks of Mac OS X: Cocoa. The Frameworks of Mac OS X: Carbon. The Frameworks of Mac OS X: Core Foundation and Apple Class Suites. Designing for Mac OS X: Planning Your Project. The Tools of Mac OS X: Project Builder. The Tools of Mac OS X: Interface Builde. Prototyping and Testing. Developing Help and Assistance. Packaging Your Application. Managing Your Code. Writing for Mac OS X: Applications. Building Blocks and Types. Making It Happen: Events, Responders, Delegates and Notification. Visualization (Views and Windows). Interface Design and Controls. Living in a Shared Environment. Documents and Files. Managing Menus. Printing. Action! Games and Multimedia. Writing and Using Services. Scripting in Mac OS X. Writing Reusable Components. Index.