Cyberpop : digital lifestyles and commodity culture / Sidney Eve Matrix.
Presents an analysis of cyberculture and its popular cultural productions. This work begins with a Foucaultian model of cyberculture as a discursive formation, and explains how some key concepts (such as virtuality, speed, and connectivity) operate as a conceptual architecture network linking techno...
Saved in:
Online Access: |
Full Text (via Taylor & Francis) |
---|---|
Main Author: | |
Format: | eBook |
Language: | English |
Published: |
New York :
Routledge,
2006.
|
Series: | Routledge studies in new media and cyberculture.
|
Subjects: |
Table of Contents:
- Cyberpoetics as methodology
- Cyber-commerce and computerized subjectivity
- Technomasculinity and genderBLUR in The Matrix
- GATTACA, gender and genoism
- Cyberfemininity : pixel vixens
- Technoeroticism and interactivity : The Lara Croft Phenomenon
- Dangerous mixtures and uncanny flexibility : the shape-shifter.