Methods for Studying Video Games and Religion / editors, Kerstin Radde-Antweiler, Xenia Zeiler.
"Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or reconfigure traditionally held religious ideas and often serve as sources for the production of religious practices and ideas. This collection of essays prese...
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Full Text (via Taylor & Francis) |
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Other Authors: | , , |
Format: | eBook |
Language: | English |
Published: |
London :
Taylor and Francis,
2017.
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Edition: | First edition. |
Series: | Routledge Studies in Religion and Digital Culture.
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Subjects: |
Table of Contents:
- Chapter Introduction
- part PART 1 Textual and Audiovisual Narratives
- chapter 1 Critical Discourse Analysis: Studying Religion and Hegemony in Video Games / KATHRIN TRATTNER
- chapter 2 Gaming Elicitation in Episodic Interviews: Let's Play Baptism / KERSTIN RADDE-ANTWEILER
- part PART 2 In-Game Performance
- chapter 3 An Ethnographic Method for the Study of Religion in Video Game Environments / GREGORY PRICE GRIEVE
- chapter 4 Surreal Impersonation / WILLIAM SIMS BAINBRIDGE
- part PART 3 Production and Design
- chapter 5 Design-Based Research: Mobile Gaming for Learning Jewish History, Tikkun Olam, and Civics / OWEN GOTTLIEB
- chapter 6 Phenomenological Hermeneutics as a Bridge Between Video Games and Religio-Aesthetics MIKHAIL FIADOTAU
- part PART 4 Interactivity and Rule System
- chapter 7 Empirical Triangulation: Applying Multiple Methods to Explore Religion and Myth Through Video Games / ENRICO GANDOLFI
- chapter 8 Petri Net Modeling: Analyzing Rule-Based Representations of Religion in Video Games / VÍT ŠISLER
- chapter 9 Qualitative In-Depth Interviews: Studying Religious Meaning-Making in MMOs / STEF AUPERS, JULIAN SCHAAP, AND LARS DE WILDT
- part PART 5 Gamer-Generated Content
- chapter 10 Normalized Social Distance: Quantitative Analysis of Religion- Centered Gaming Pages on Social Networks / JOSEF ŠLERKA
- chapter 11 Coding Comments on Gaming Videos: YouTube Let's Plays, Asian Games, and Buddhist and Hindu Religions / XENIA ZEILER
- part Critical Reflection
- chapter 12 How to Study Religion and Video Gaming: A Critical Discussion / KERSTIN RADDE-ANTWEILER.