20 essential games to study / Joshua Bycer.
"The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game...
Saved in:
Online Access: |
Full Text (via Taylor & Francis) |
---|---|
Main Author: | |
Other title: | Twenty essential games to study. |
Format: | eBook |
Language: | English |
Published: |
Boca Raton, FL :
CRC Press,
[2019]
|
Subjects: |
Summary: | "The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs"-- |
---|---|
Item Description: | Includes index. |
Physical Description: | 1 online resource. |
ISBN: | 9780429802072 0429802072 9780429802089 0429802080 9780429802065 0429802064 |
Source of Description, Etc. Note: | Description based on print version record. |