Once upon a pixel : storytelling and worldbuilding in video games / Eddie Paterson, Timothy Williams, and Will Cordner, [interviewers]
Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming's most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering...
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Full Text (via Taylor & Francis) |
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Other Authors: | , , |
Format: | eBook |
Language: | English |
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Boca Raton, FL :
CRC Press, an imprint of the Taylor & Francis Group,
[2020]
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Table of Contents:
- Introduction: creative writers and video games
- Interview with Walt Williams
- Interview with Brooke Maggs
- Something to fight for: The Last of Us and the language of linear games
- Interview with Brendan Keogh
- This is snake: the storytelling legacy of the Metal Gear series
- Interview with Anna Anthropy
- New Horizons: open worlds and storyfeel
- Interview with Damon Reece
- Dear reader: virtual reality and the narrative frontier
- Interview with Lincoln Davis, Tam Armstrong, and Shauna Sperry
- Interview with Tomasz Bednarz
- Conclusion.