Mythopoeic narrative in the Legend of Zelda / edited by Anthony G. Cirilla and Vincent E Rone.

The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. In his essay On Fairy Stories and a short poem entitled Mythopoeia, Tolkien makes the case that the fairy tale aesthetic is simply a more intimate...

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Bibliographic Details
Online Access: Full Text (via Taylor & Francis)
Other Authors: Cirilla, Anthony G. (Editor), Rone, Vincent E. (Editor)
Format: eBook
Language:English
Published: New York, NY : Routledge, 2020.
Series:Routledge interdisciplinary perspectives on literature.
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Table of Contents:
  • Introduction: Zelda, Mythopoeia, and the Importance of Developing an "Inside"Perspective on Videogames Anthony G. Cirilla Foundations: Mythmakers and Myth-Players Chapter 1. Digital Mythopoeia: Exploring modern myth-making in The Legend of ZeldaAlicia Fox-Lenz Chapter 2. Extrapolative Silence in Mythopoeic Spectacle, or, Whydoes Link Look so Bored? Thomas Rowland Chapter 3Curiositasand Critical Glitches:SpeedrunningThe Legend of Zelda Ethan Smilie The Legend of Zelda: Entrance into Mythopoeic Structure Chapter4. The Hero of Faerie:TheTriforceand Transformational Play in Link's Mythopoeic Journey Anthony G. Cirilla Chapter 5. Twilight and Faerie:The Music of Twilight Princess as Tolkienesque Nostalgia Vincent E. Rone Chapter 6. The Domestic Champion inThe Legend of Zelda: The WindWaker Michael David Elam There's Something Mything Here: Problems of Counter-Structure or Contra-Structure in Zelda's Mythopoeic Methods Chapter 7."You Played the Ocarina Again, Didn't You!!":Catastrophe and the Aesthetics of Evil inOcarina of Time Nathan Schmidt Chapter 8.A Link Across Adventures:Literacy's Relevance toTime inThe Legend of ZeldaSeries' Mythopoeia MatthewSautman Chapter 9. Haunted by Heroes: Mythology & Hauntology in The Legend of Zelda: Majora's MaskDamian Asling The Legend of Pedagogy: Theory and Practice Chapter10. The Hero of Time:The Legend of Zeldaas Children's Literature ChamutalNoimann & Elliot H. Serkin Chapter 11. Take Away the Sword:Teachingfor Creativity and Communication withtheLegend of Zeldain Art History David Boffa Chapter 12. Regenerative Play and the Experienceof the Sublime inThe Legend of Zelda:Breathof the Wild GeraldFarca Alexander Lehner Victor Navarro-Remesal.