Game dev stories. Volume 1, Interviews about game development and culture / David L. Craddock.

Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individu...

Full description

Saved in:
Bibliographic Details
Online Access: Full Text (via Taylor & Francis)
Main Author: Craddock, David L. (Author)
Other title:Interviews about game development and culture.
Format: eBook
Language:English
Published: Boca Raton, FL : CRC Press, 2022.
Edition:First edition.
Subjects:

MARC

LEADER 00000cam a2200000xi 4500
001 b11974728
003 CoU
005 20220401051018.0
006 m o d
007 cr |||||||||||
008 210928t20222022flu o 000 0 eng d
020 |a 9781003199786  |q (electronic book) 
020 |a 100319978X  |q (electronic book) 
020 |a 9781000433920  |q (electronic book  |q EPUB) 
020 |a 1000433927  |q (electronic book  |q EPUB) 
020 |a 9781000433883  |q (electronic book  |q electronic book) 
020 |z 9781032059068 
020 |a 1000433889  |q (electronic book  |q electronic book) 
020 |z 9781032059051 
024 3 |a 9781003199786 
035 |a (OCoLC)tfe1269430754 
035 |a (OCoLC)1269430754 
037 |a tfe9781003199786 
040 |a TYFRS  |b eng  |e rda  |e pn  |c TYFRS  |d OCLCO  |d OCLCF  |d YDXIT  |d OCLCQ 
049 |a GWRE 
050 4 |a GV1469.3  |b .C731 2022 
100 1 |a Craddock, David L.,  |e author.  |0 http://id.loc.gov/authorities/names/no2018102781. 
245 1 0 |a Game dev stories.  |n Volume 1,  |p Interviews about game development and culture /  |c David L. Craddock. 
246 3 0 |a Interviews about game development and culture. 
250 |a First edition. 
264 1 |a Boca Raton, FL :  |b CRC Press,  |c 2022. 
264 4 |c ©2022. 
300 |a 1 online resource (xiv, 178 pages) 
336 |a text  |b txt  |2 rdacontent. 
337 |a computer  |b c  |2 rdamedia. 
338 |a online resource  |b cr  |2 rdacarrier. 
505 0 |a Acknowledgments. About the Author. Introduction: Minding My Qs and As. Part I Old-School. 1 The Rise and Fall of Cheat Codes. 2 Scott Miller: Apogee, Shareware, and id Software. 3 Tom Hall: Apple II and the Early Days of id Software. 4 Matt Householder: Epyx and California Games. 5 Milton Guasti and Steve Rothlisberger: AM2R. 6 John Romero: Apple II, id Software, and First-Person Shooters. 7 Brian Fargo: Founder of Interplay Entertainment and InXile Entertainment. Part II Ad Hoc. 8 John Hancock: Game Collector. 9 "Infidelity": NES ROM Hacks. 10 Scott Coleman and Jay Cotton: Kali. 11 Kyoko Higo: Marketing Final Fantasy VII. 12 Meagan Marie: Senior Community Manager at Crystal Dynamics. Index. 
520 |a Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams. Author Bio David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter. 
545 0 |a David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter. 
588 0 |a Online resource; title from digital title page (viewed on December 29, 2021) 
650 0 |a Video games  |x Design.  |0 http://id.loc.gov/authorities/subjects/sh2006004108. 
650 0 |a Video game designers  |v Interviews. 
650 7 |a Video game designers.  |2 fast  |0 (OCoLC)fst01982400. 
650 7 |a Video games  |x Design.  |2 fast  |0 (OCoLC)fst01166425. 
655 7 |a Interviews.  |2 fast  |0 (OCoLC)fst01423832. 
856 4 0 |u https://colorado.idm.oclc.org/login?url=https://www.taylorfrancis.com/books/9781003199786  |z Full Text (via Taylor & Francis) 
907 |a .b119747285  |b 05-03-22  |c 10-04-21 
998 |a web  |b 04-19-22  |c b  |d b   |e -  |f eng  |g flu  |h 0  |i 1 
907 |a .b119747285  |b 04-19-22  |c 10-04-21 
944 |a MARS - RDA ENRICHED 
915 |a - 
956 |a Taylor & Francis Ebooks 
956 |b Taylor & Francis All eBooks 
999 f f |i 645e46b0-fcff-5d07-9320-f50a16a081ba  |s 5886f8a0-ace8-5123-8d7a-406f2d573673 
952 f f |p Can circulate  |a University of Colorado Boulder  |b Online  |c Online  |d Online  |e GV1469.3 .C731 2022  |h Library of Congress classification  |i web  |n 1