Debugging game history : a critical lexicon / edited by Henry Lowood and Raiford Guins ; editorial assistant, A.C. Deger.
Essays discuss the terminology, etymology, and history of key terms, offering a foundation for critical historical studies of games.
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Online Access: |
Full Text (via IEEE) |
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Other Authors: | , |
Format: | eBook |
Language: | English |
Published: |
Cambridge, Massachusetts ; London, England :
The MIT Press,
[2016]
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Series: | Game histories.
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Subjects: |
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245 | 0 | 0 | |a Debugging game history : |b a critical lexicon / |c edited by Henry Lowood and Raiford Guins ; editorial assistant, A.C. Deger. |
264 | 1 | |a Cambridge, Massachusetts ; |a London, England : |b The MIT Press, |c [2016] | |
264 | 4 | |c ©2016. | |
300 | |a 1 online resource (xx, 443 pages) : |b illustrations. | ||
336 | |a text |b txt |2 rdacontent. | ||
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490 | 1 | |a Game histories. | |
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Series Foreword; Introduction: Why We Are Debugging; 1 Achievements; 2 Adventure; 3 Amusement Arcade; 4 Artificial Intelligence; 5 Character; 6 Classic Gaming; 7 Code; 8 Console; 9 Control; 10 Controller; 11 Cooperative Play; 12 Culturization; 13 Demo; 14 Difficulty; 15 Educational Games; 16 Embodiment; 17 Emulation; 18 Fun; 19 Game Art; 20 Game Audio; 21 Game Balance; 22 Game Camera; 23 Game Culture; 24 Game Development; 25 Game Engine; 26 Game Glitch; 27 Games as a Medium; 28 Genre; 29 Identities; 30 Immersion; 31 Independent Games; 32 Intellectual Property; 33 Kriegsspeiel. | |
505 | 8 | |a 34 Machinima35 Mechanics; 36 Menu; 37 Metagame; 38 Modification; 39 Narrative; 40 Platform; 41 Playing; 42 Perspective; 43 Procedurality; 44 Role-Play; 45 Save; 46 Simulation; 47 Toys; 48 Walkthrough; 49 World building; Contributors; Index. | |
520 | |a Essays discuss the terminology, etymology, and history of key terms, offering a foundation for critical historical studies of games. | ||
588 | 0 | |a Print version record. | |
650 | 0 | |a Video games |x History. |0 http://id.loc.gov/authorities/subjects/sh2010117817. | |
650 | 0 | |a Video games |v Terminology. | |
650 | 7 | |a Video games. |2 fast |0 (OCoLC)fst01166421. | |
655 | 7 | |a History. |2 fast |0 (OCoLC)fst01411628. | |
655 | 7 | |a Terminology. |2 fast |0 (OCoLC)fst01423880. | |
700 | 1 | |a Lowood, Henry, |e editor. |0 http://id.loc.gov/authorities/names/n79104244 |1 http://isni.org/isni/0000000108646111. | |
700 | 1 | |a Guins, Raiford, |e editor. |0 http://id.loc.gov/authorities/names/nb2005004870 |1 http://isni.org/isni/0000000109879507. | |
776 | 0 | 8 | |i Print version: |z 9780262331944. |
830 | 0 | |a Game histories. |0 http://id.loc.gov/authorities/names/no2016056651. | |
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