Emotions in humans and artifacts / edited by Robert Trappl, Paolo Petta, and Sabine Payr.
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Language: | English |
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Cambridge, Mass. :
MIT Press,
©2002.
©2002. |
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Table of Contents:
- Emotions: from brain research to computer game development / Robert Trappi and Sabine Payr
- A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls
- How many separately evolved emotional beasties live within us? / Aaron Sloman
- Designing emotions for activity selection in autonomous agents / Lola D. Cañamero
- Emotions: meaningful mappings between the individual and its world / Kirstie L. Bellman
- On making believable emotional agents believable / Andrew Ortony
- What does it mean for a computer to "have" emotions? / Rosalind W. Picard
- The role of elegance in emotion and personality: reasoning for believable agents / Clark Elliott
- The role of emotions in a tractable architecture for situated cognizers / Paolo Petta
- The Wolfgang system: a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken
- A Baysian heart: computer recognition and simulation of emotion / Eugene Ball
- Creating emotional relationships with virtual characters / Andrew Stern.