Experimental learning in production management : IFIP TC5/WG5.7 Third Workshop on Games in Production Management : the effects of games on developing production management, 27-29 June 1997, Espoo, Finland / edited by Riitta Smeds and Jens O. Riis.
This book explores the use of simulation games as a means for experimental learning in production management, for both teaching purposes at universities and engineering schools and for implementing changes in industry. The use and effects of such games are discussed, covering a variety of subject an...
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Corporate Authors: | , |
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Format: | Conference Proceeding eBook |
Language: | English |
Published: |
London ; New York :
Chapman & Hall,
©1998.
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Edition: | 1st ed. |
Subjects: |
MARC
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111 | 2 | |a IFIP TC5/WG5.7 Workshop on Games in Production Management: The Effects of Games on Developing Production Management |n (3rd : |d 1997 : |c Espoo, Finland) | |
245 | 1 | 0 | |a Experimental learning in production management : |b IFIP TC5/WG5.7 Third Workshop on Games in Production Management : the effects of games on developing production management, 27-29 June 1997, Espoo, Finland / |c edited by Riitta Smeds and Jens O. Riis. |
250 | |a 1st ed. | ||
260 | |a London ; |a New York : |b Chapman & Hall, |c ©1998. | ||
300 | |a 1 online resource (xii, 164 pages) : |b illustrations. | ||
336 | |a text |b txt |2 rdacontent. | ||
337 | |a computer |b c |2 rdamedia. | ||
338 | |a online resource |b cr |2 rdacarrier. | ||
504 | |a Includes bibliographical references and indexes. | ||
520 | |a This book explores the use of simulation games as a means for experimental learning in production management, for both teaching purposes at universities and engineering schools and for implementing changes in industry. The use and effects of such games are discussed, covering a variety of subject and application areas, including the role of the facilitator, debriefing and transfer to the players' own day-to-day life. In addition, prospects and future trends of simulation games are outlined, including simulating in virtual reality and cyberspace. | ||
588 | 0 | |a Print version record. | |
650 | 0 | |a Management games |v Congresses. | |
650 | 0 | |a Production management |x Simulation methods |v Congresses. | |
650 | 0 | |a Production management |x Study and teaching |v Congresses. | |
650 | 7 | |a Management games. |2 fast |0 (OCoLC)fst01007265. | |
650 | 7 | |a Production management |x Simulation methods. |2 fast |0 (OCoLC)fst01078329. | |
650 | 7 | |a Production management |x Study and teaching. |2 fast |0 (OCoLC)fst01078333. | |
655 | 7 | |a Conference papers and proceedings. |2 fast |0 (OCoLC)fst01423772. | |
700 | 1 | |a Smeds, Riitta. | |
700 | 1 | |a Riis, Jens Ove. | |
710 | 2 | |a International Federation for Information Processing. | |
776 | 0 | 8 | |i Print version: |w (OCoLC)39927565. |
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