Digital Games for Learning Mathematics : Possibilities and Limitations / Robyn Jorgensen and Tom Lowrie.
Drawing from Gee's learning principles developed from the digital games environment, we provide a critical analysis of the difference between using these principles in a literacy environment as opposed to a mathematical environment. Using stimulated recall, primary school-aged students played w...
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Format: | eBook |
Language: | English |
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2012.
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ED573295
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ED573295 | Available |