The ethics of computer games / Miguel Sicart.
Miguel Sicart looks at the ethical component in many computer games, including how players may engage their ethical values in gameplay and the implications for game design.
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Online Access: |
Full Text (via ProQuest) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
Cambridge, Mass. :
MIT Press,
©2009.
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Subjects: |
MARC
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050 | 4 | |a GV1469.34.C67 |b S53 2009eb | |
100 | 1 | |a Sicart, Miguel, |d 1978- | |
245 | 1 | 4 | |a The ethics of computer games / |c Miguel Sicart. |
260 | |a Cambridge, Mass. : |b MIT Press, |c ©2009. | ||
300 | |a 1 online resource (264 pages) : |b illustrations. | ||
336 | |a text |b txt |2 rdacontent. | ||
337 | |a computer |b c |2 rdamedia. | ||
338 | |a online resource |b cr |2 rdacarrier. | ||
505 | 0 | |a Computer games as designed ethical systems -- Players as moral beings -- The ethics of computer games -- Applying ethics : case studies -- Unethical game content and effect studies : a critical ethical reading -- The ethics of game design. | |
504 | |a Includes bibliographical references (pages 251-259) and index. | ||
520 | 8 | |a Miguel Sicart looks at the ethical component in many computer games, including how players may engage their ethical values in gameplay and the implications for game design. | |
546 | |a English. | ||
588 | 0 | |a Print version record. | |
650 | 0 | |a Video games |x Moral and ethical aspects. | |
650 | 0 | |a Video games |x Philosophy. | |
650 | 7 | |a Video games |x Moral and ethical aspects. |2 fast |0 (OCoLC)fst01166436. | |
776 | 0 | 8 | |i Print version: |a Sicart, Miguel, 1978- |t Ethics of computer games. |d Cambridge, Mass. : MIT Press, ©2009 |z 9780262012652 |z 0262012650 |w (DLC) 2008039639 |w (OCoLC)248539580. |
856 | 4 | 0 | |u https://ebookcentral.proquest.com/lib/ucb/detail.action?docID=3339020 |z Full Text (via ProQuest) |
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