Game programming all in one / Jonathan S. Harbour.

This book gives aspiring game programmers the skills that are needed to create professional-quality games. Using the cross-platform Allegro game library, you'll learn how to write complete games that will run on almost any operating system.--[book cover]

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Bibliographic Details
Online Access: Full Text (via ProQuest)
Main Author: Harbour, Jonathan S.
Format: eBook
Language:English
Published: Boston, Mass. : Thomson Course Technology, ©2007.
Edition:3rd ed.
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Game programming all in one / by Harbour, Jonathan S.

Published 2004
Full Text (via EBSCO)
eBook