Die ungerahmte Welt : virtuelle Realität als künstlerisches Medium = The unframed world : virtual reality as artistic medium / HeK, Haus der elektronischen Künste Basel (Hg.) ; [Herausgeber: Sabine Himmelsbach ; Beiträge von: Bettina Back [and three others] ; Künstlertexte: Tina Sauerländer ; Übersetzung: Jena Balton-Stier [and three others]]

The latest virtual-reality technologies are asserting themselves currently in the domain of the fine arts and facilitating an immersion in artificial worlds. Virtual reality is used not only to explore aes-thetic potential, but also as a critical medium for reflecting on the existential state of tod...

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Bibliographic Details
Corporate Author: HeK (Haus der elektronischen Künste Basel)
Other Authors: Himmelsbach, Sabine, Back, Bettina, Sauerländer, Tina
Other title:Unframed world : virtual reality as artistic medium.
Virtuelle Realität als künstlerisches Medium.
Virtual reality as artistic medium.
Format: Book
Language:German
English
Published: Basel : Christoph Merian Verlag, ©2017.
Subjects:

MARC

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245 0 4 |a Die ungerahmte Welt :  |b virtuelle Realität als künstlerisches Medium = The unframed world : virtual reality as artistic medium /  |c HeK, Haus der elektronischen Künste Basel (Hg.) ; [Herausgeber: Sabine Himmelsbach ; Beiträge von: Bettina Back [and three others] ; Künstlertexte: Tina Sauerländer ; Übersetzung: Jena Balton-Stier [and three others]] 
246 3 1 |a Unframed world :  |b virtual reality as artistic medium. 
246 3 0 |a Virtuelle Realität als künstlerisches Medium. 
246 3 0 |a Virtual reality as artistic medium. 
260 |a Basel :  |b Christoph Merian Verlag,  |c ©2017. 
300 |a 93 pages :  |b color illustrations ;  |c 25 cm. 
336 |a text  |b txt  |2 rdacontent. 
336 |a still image  |b sti  |2 rdacontent. 
337 |a unmediated  |b n  |2 rdamedia. 
338 |a volume  |b nc  |2 rdacarrier. 
504 |a Includes bibliographical references. 
500 |a On the occasion of an exhibition held at HeK, Haus der elektronischen Künste, Basel, January 19 - March 5, 2017. 
520 8 |a The latest virtual-reality technologies are asserting themselves currently in the domain of the fine arts and facilitating an immersion in artificial worlds. Virtual reality is used not only to explore aes-thetic potential, but also as a critical medium for reflecting on the existential state of today's life-world. The works presented in this publication deal with multifaceted themes, such as physical per-ception and physical laws, societal structures as well as architecture and poetry. The essays present the works from different research perspectives, thus enabling a broad overview of current trends in a media art based on virtual reality technologies. 
546 |a Parallel texts in German and English. 
650 0 |a Interactive art  |v Exhibitions. 
650 0 |a Virtual reality  |v Exhibitions. 
650 0 |a Virtual reality in art  |v Exhibitions. 
650 0 |a Computer art  |v Exhibitions.  |0 http://id.loc.gov/authorities/subjects/sh2009121174. 
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650 7 |a Interactive art.  |2 fast  |0 (OCoLC)fst00975979. 
650 7 |a Virtual reality.  |2 fast  |0 (OCoLC)fst01167688. 
650 7 |a Virtual reality in art.  |2 fast  |0 (OCoLC)fst01167698. 
655 7 |a Exhibition catalogs.  |2 fast  |0 (OCoLC)fst01424028. 
700 1 |a Himmelsbach, Sabine.  |0 http://id.loc.gov/authorities/names/no2007067039  |1 http://isni.org/isni/0000000367628225. 
700 1 |a Back, Bettina.  |0 http://id.loc.gov/authorities/names/nr2001009838. 
700 1 |a Sauerländer, Tina.  |0 http://id.loc.gov/authorities/names/n2015030177. 
710 2 |a HeK (Haus der elektronischen Künste Basel)  |0 http://id.loc.gov/authorities/names/no2018018085. 
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952 f f |p Can circulate  |a University of Colorado Boulder  |b Boulder Campus  |c Norlin  |d Norlin Library - Art & Architecture Stacks  |e N7433.915 .U54 2017  |h Library of Congress classification  |i book  |m U183073422441  |n 1