The Myth of Harm Horror, Censorship and the Child.

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Bibliographic Details
Online Access: Full Text (via ProQuest)
Main Author: Cleary, Sarah
Format: Electronic eBook
Language:English
Published: New York : Bloomsbury Academic & Professional, 2022.

MARC

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100 1 |a Cleary, Sarah. 
245 1 4 |a The Myth of Harm  |b Horror, Censorship and the Child. 
260 |a New York :  |b Bloomsbury Academic & Professional,  |c 2022. 
300 |a 1 online resource (297 p.) 
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505 0 |a Intro -- Half Title -- Title Page -- Copyright Page -- Contents -- Figures -- Acknowledgements -- The myth of harm: An introduction -- Introduction -- Book outline -- Defining horror -- Towards a definition of the child -- Infantilisation of adults -- Myth as narrative -- Myth as Gothic -- Negative effects -- Positive effects -- Harm(less) definition -- What's the harm? -- Chapter 1: The golden age of Hollywood horror -- Introduction -- The origins of horror film controversy -- Formation of the Production Code -- The 'golden age' of Hollywood horror -- Gothic eugenics 
505 8 |a The Payne Fund Studies -- The myth of Movie Made Children -- The 'new' Production Code -- The British 'ban' on horror films -- The decline of the 1930s horror film -- Chapter 2: The horror comics controversy -- Introduction -- Comic books as Gothic texts -- From dime novels to comics books -- Early comic book criticism -- The 'threat' of juvenile delinquency -- The other 'Other' -- Formation of the Comic Code -- From crime to horror -- Home is where the heartache is -- Seducing the innocent -- Horror comic communism -- The hearings: An introduction -- The Taste Trap 
505 8 |a British ban on horror comics -- The decline of the horror comic -- Chapter 3: The video nasty controversy in the UK -- Introduction -- Nasty Gothic -- Background to the video nasty campaign -- The 'Powerhouse' that was Mary Whitehouse -- 'New Horror': A prelude to video nasties -- VHS nasties hit British shelves -- Nasty scene setting -- Nasty campaigns -- 'The Video Violence and Children Report' -- Common-sense censorship -- 'Killing of Innocence' -- Chapter 4: Gothic video games and 'murder simulators' -- Introduction -- New technologies -- old fears -- same myth -- Racing towards death 
505 8 |a Body and soul -- 1993 congressional hearings -- Doom and gloom -- Video games as Gothic texts -- Addicted, desensitised and depraved -- 'We've got to quit fooling around with this' -- Bad science good headlines -- Chapter 5: The slender man stabbing case study -- Introduction -- Cybergothic -- The myth that became a man -- He's behind you -- Conclusion -- Selected Bibliography -- Index 
776 0 8 |i Print version:  |a Cleary, Sarah  |t The Myth of Harm  |d New York : Bloomsbury Academic & Professional,c2022  |z 9781501378287 
856 4 0 |u http://ebookcentral.proquest.com/lib/ucb/detail.action?docID=7119291  |z Full Text (via ProQuest) 
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952 f f |p Can circulate  |a University of Colorado Boulder  |b Online  |c Online  |d Online  |h Library of Congress classification  |i web