Fictional practices of spirituality. I, Interactive media / Leonardo Marcato, Felix Schniz (eds.).

Fictional Practices of Spirituality provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of videogames...

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Bibliographic Details
Online Access: Full Text (via EBSCO)
Other Authors: Marcato, Leonardo (Editor), Schniz, Felix (Editor)
Other title:Interactive media
Format: Electronic eBook
Language:English
Published: Bielefeld : Transcript Verlag, 2023.
Series:Edition Kulturwissenschaft ; 262
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Description
Summary:Fictional Practices of Spirituality provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of videogames and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in videogame geography, religion in videogames and spiritual acts and their dramaturgic function in videogames, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations.
Physical Description:1 online resource.
ISBN:9783839461921
3839461928
Language:In English.
Source of Description, Etc. Note:Source of description: Online resource; title from PDF title page (EBSCO, viewed December 20, 2023).