Social computing and social media : 16th International Conference, SCSM 2024, held as part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29-July 4, 2024, Proceedings. Part III / Adela Coman, Simona Vasilache, editors.

This book constitutes the refereed proceedings of the 16th International Conference on Social Computing and Social Media, SCSM 2024, held as part of the 26th HCI International Conference, HCII 2024, which took place in Washington, DC, USA, during June 29-July 4, 2024. The total of 1271 papers and 30...

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Bibliographic Details
Online Access: Full Text (via Springer)
Corporate Authors: SCSM (Conference) Washington, D.C.), International Conference on Human-Computer Interaction
Other Authors: Coman, Adela (Editor), Vasilache, Simona (Editor)
Other title:SCSM 2024
Format: Conference Proceeding eBook
Language:English
Published: Cham : Springer, 2024.
Series:Lecture notes in computer science ; 14705.
Subjects:

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490 1 |a Lecture Notes in Computer Science,  |x 1611-3349 ;  |v 14705 
520 |a This book constitutes the refereed proceedings of the 16th International Conference on Social Computing and Social Media, SCSM 2024, held as part of the 26th HCI International Conference, HCII 2024, which took place in Washington, DC, USA, during June 29-July 4, 2024. The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions. The SCSM 2024 proceedings were organized in the following topical sections: Part I: Designing, developing and evaluating social media; user experience and user behavior in social media; AI and language models in social media; Part II: Social media in learning, education and culture; social media in business and ecommerce; Part III: Computer-mediated communication; social media for community, society and democracy. 
500 |a Includes author index. 
588 0 |a Online resource; title from PDF title page (SpringerLink, viewed June 11, 2024). 
505 0 |a Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 16th International Conference on Social Computing and Social Media (SCSM 2024) -- HCI International 2025 Conference -- Contents - Part III -- Computer-Mediated Communication -- Closing the Gap Between Long Distance Couples via Asynchronous Remote Touch Communication -- 1 Introduction -- 2 Background and Related Works -- 3 Technology Design -- 3.1 Embedding Touch in Messages Quasi-Synchronously 
505 8 |a 3.2 Receiving Touches Generated by an Armband Device -- 4 Study Design and Procedures -- 4.1 Virtual Session -- 4.2 In-Person Session -- 5 Data Methodology -- 5.1 Affective Experience, Measured by Arousal -- 5.2 Affective Experienced, Measured by Facial Experiences -- 6 Findings -- 6.1 Received Touches -- 6.2 Affective Measure Findings -- 6.3 Overall Preference -- 7 Discussion -- 8 Conclusion -- References -- Rapport Prediction Using Pairwise Learning in Dyadic Conversations Among Strangers and Among Friends -- 1 Introduction -- 2 Data -- 2.1 Participants and Pairs of Participants 
505 8 |a 2.2 Conversation Setting -- 2.3 Conversation Topic and Rapport Score -- 2.4 Variability of Rapport Scores for Each Perceiver -- 3 Method -- 3.1 Problem Definition -- 3.2 Loss Function -- 3.3 Model Architecture -- 3.4 Feature Extraction -- 4 Experiment -- 4.1 Comparison Model -- 4.2 Experimental Procedure and Evaluation Metrics -- 5 Result -- 5.1 First-Meeting Conversations -- 5.2 Friend Conversations -- 6 Discussion -- 6.1 Comparison of the Two Standardization Methods -- 6.2 Comparison of Pairwise Learning and Regression -- 6.3 Retrieving Higher/Lower-Ranking Rapport Conversations 
505 8 |a 6.4 Limitation and Future Work -- 7 Conclusion -- References -- Psychological Aspects of Face-To-Face Versus Computer-Mediated Interpersonal Communication: An Integrative Review -- 1 Introduction -- 2 Methodology -- 2.1 Article Search and Selection -- 2.2 Identification of Interpersonal Communication Aspects -- 3 Results -- 3.1 Social Presence and Engagement -- 3.2 Synchronisation -- 3.3 Disclosure -- 3.4 Affiliation and Dominance -- 3.5 Attraction and Homophily -- 3.6 Social Sensitivity -- 3.7 Interaction Satisfaction -- 3.8 Relationship Quality -- 4 Discussion -- References 
505 8 |a Supporting Hybrid Interaction: A Design Approach for Mitigating the "Barrier" Encountered by Remote Participants in Hybrid Working Environments -- 1 Introduction -- 2 Phase 1: Design Sessions -- 3 Phase 2: Evaluation Sessions Observing User Behaviors -- 4 Phase 3: Sessions to Evaluate the Improved Systems -- 4.1 Total Utterance Durations by the Group Participants -- 4.2 Utterance Duration Rates of the Remote Participant -- 4.3 Utterance Overlaps Between the Remote Participants and Each of the Pair -- 4.4 Discussion of the Analyses -- 5 Summary -- References 
650 0 |a Human-computer interaction  |v Congresses.  |0 http://id.loc.gov/authorities/subjects/sh2008105861 
650 0 |a Social media  |v Congresses. 
650 0 |a Online social networks  |v Congresses. 
700 1 |a Coman, Adela,  |e editor.  |0 http://id.loc.gov/authorities/names/nb2023011690 
700 1 |a Vasilache, Simona,  |e editor.  |0 http://id.loc.gov/authorities/names/nb2023011692 
711 2 |a International Conference on Human-Computer Interaction  |n (26th :  |d 2024 :  |c Washington, D.C._.) 
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