Creative simulations : George Mallen and the early Computer Arts Society / Catherine Mason, editor.
This book is centred on the practitioner-led Computer Arts Society founded in 1969 and formed to address creative computation in all the arts - performance, poetry, text, sound, sculpture and graphics. The objectives and achievements of the Computer Arts Society are presented as realised through the...
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Format: | eBook |
Language: | English |
Published: |
Cham :
Springer,
[2024]
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Series: | Springer series on cultural computing.
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Table of Contents:
- Foreword
- Preface
- Introduction
- A Major Step Forward: the Computer Arts Society and Event One
- From Cybernetics to Ecogame: Computing in a Cultural Context - an Interview with George Mallen
- The Name of the Game is...? A Personal View of the Computer Arts Society's Project
- The Object is the Process: Computer Art Exhibitions of the 1970's in London and Edinburgh
- An Interview on Art, Cybernetics and Social Intervention
- Design as an Interesting Phenomenon:George Mallen and the Royal College of Art
- General Principles of the Ecogame Model
- On George Mallen, Poetry and the Future.