Learning and collaboration technologies : 11th International Conference, LCT 2024, held as part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29-July 4, 2024, Proceedings. Part I / Panayiotis Zaphiris, Andri Ioannou, editors.

This three-volume set LNCS 14722-14724 constitutes the thoroughly refereed proceedings of the 11th International Conference, LCT 2024, held as part of the 26th International Conference on Human-Computer Interaction, HCI International 2024 (HCII 2024), was held as a hybrid event in Washington DC, USA...

Full description

Saved in:
Bibliographic Details
Online Access: Full Text (via Springer)
Corporate Authors: LCT (Conference) Washington, D.C.), International Conference on Human-Computer Interaction
Other Authors: Zaphiris, Panayiotis (Editor), Ioannou, Andri (Editor)
Other title:LCT 2024
Format: Conference Proceeding eBook
Language:English
Published: Cham : Springer, 2024.
Series:Lecture notes in computer science ; 14722.
Subjects:
Table of Contents:
  • Intro
  • Foreword
  • HCI International 2024 Thematic Areas and Affiliated Conferences
  • List of Conference Proceedings Volumes Appearing Before the Conference
  • Preface
  • 11th International Conference on Learning and Collaboration Technologies (LCT 2024)
  • HCI International 2025 Conference
  • Contents - Part I
  • Contents - Part II
  • Contents - Part III
  • Designing Learning and Teaching Experiences
  • Digital Nudging in Online-Learning Environments: Enhancing Self-regulation and Decision Through Usability-Centric Design
  • 1 Introduction
  • 2 Theoretical Background
  • 2.1 Nudging in Education
  • 2.2 Influence of Usability and Design on Nudging
  • 3 Objective
  • 4 Method
  • 4.1 Design-Oriented Development of the Nudges
  • 4.2 Usability Tests
  • 4.3 Post Interviews
  • 5 Results
  • 5.1 Presentation of the Developed Nudges
  • 5.2 Results of the Usability Test
  • 5.3 Results of the Post-interviews
  • 6 Discussion
  • 7 Conclusion and Future Work
  • References
  • Pedagogical Foundations of a Short Term Intensive Online Course for Businessmen on Development of Negotiating Skills in English
  • 1 Introduction
  • 2 Creating a Short-Term Intensive Course for Businessmen on Development of Negotiating Skills in English
  • 2.1 Pedagogical Goals and Means for Their Implementation
  • 2.2 Choosing Online Instruments for Creating the Online Course
  • 2.3 The Course Syllabus
  • 3 Research Questions
  • 4 Procedure
  • 4.1 The Organization of the Intensive Course Implementation
  • 4.2 The Selection of Participants for the First Course Run Through the Pre-Course Survey
  • 4.3 The Characteristics of the Participants of the First Course Run
  • 4.4 Data Collection in the First Run of the Course
  • 4.5 Teaching in the First Run of the Course Implementation
  • 4.6 The Second and Third Runs of the Course Implementation
  • 5 Results and Discussion
  • 5.1 The Use of Online Instruments by Students from the Experimental Group During Independent Work
  • 5.2 Assessment of Oral Speech Improvement
  • 5.3 End-Course Questionnaire
  • 5.4 The Analysis of the Second and Third Runs of the Intensive Course
  • 6 Conclusions and Further Work
  • References
  • Interface Design for Educational Chatbot to Increase Engagement for Online Learning: A Conceptual Design
  • 1 Introduction
  • 1.1 Chatbots as a Way to Increase Engagement
  • 1.2 Interface Design as a Problem Space
  • 2 Literature Review
  • 3 Methods
  • 4 Conceptual Findings
  • 5 Design Discussion and Conclusion
  • References
  • Tools to Support the Design of Network-Structured Courses Assisted by AI
  • 1 Introduction
  • 2 Learning Platform Concepts
  • 2.1 Personalized and Adaptive Learning Platform
  • 2.2 Learner's Autonomy
  • 2.3 Adaptive Learning Concept
  • 3 Design Revision Tools
  • 3.1 Shortest Paths
  • 3.2 Number of Activities
  • 4 Conclusions
  • References