Cultural code : video games and Latin America / Phillip Penix-Tadsen.
How culture uses games and how games use culture: an examination of Latin America's gaming practices and the representation of the region's cultures in games.
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Online Access: |
Full Text (via MIT Press) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
Cambridge, MA :
The MIT Press,
2016.
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Subjects: |
Summary: | How culture uses games and how games use culture: an examination of Latin America's gaming practices and the representation of the region's cultures in games. |
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Physical Description: | 1 online resource |
Bibliography: | Includes bibliographical references and index. |
ISBN: | 9780262334914 0262334917 0262334925 9780262334921 |
DOI: | 10.7551/mitpress/10350.001.0001 |
Language: | English. |
Source of Description, Etc. Note: | Print version record. |