Search Results - "Morgan Kaufmann series in computer graphics."
Suggested Topics within your search.
Suggested Topics within your search.
- Computer graphics 52
- Computer animation 18
- Image processing 15
- Data processing 14
- Three-dimensional display systems 14
- Digital techniques 13
- Diagnostic imaging 6
- Mathematics 6
- Computer-aided design 5
- Human-computer interaction 5
- Imaging systems in medicine 5
- Object-oriented methods (Computer science) 5
- Virtual reality 5
- C++ (Computer program language) 4
- Computer science 4
- Geometry 4
- Geometry, Algebraic 4
- Interactive multimedia 4
- Processing (Computer program language) 4
- Visualization 4
- Curves, Algebraic 3
- Geometrical drawing 3
- Image analysis 3
- Information visualization 3
- Medical radiology 3
- Medicine 3
- Surfaces 3
- Algorithms 2
- Computer programming 2
- Computer vision 2
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61
Non-photorealistic computer graphics modeling, rendering, and animation /
Published 2002“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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62
Jim Blinn's corner notation, notation, notation /
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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63
Geometric tools for computer graphics
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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64
Level of detail for 3D graphics
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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65
Texturing & modeling a procedural approach /
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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66
Digital video and HDTV algorithms and interfaces /
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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67
Non-photorealistic computer graphics : modeling, rendering, and animation /
Published 2002“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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68
Principles of digital image synthesis /
Published 1995“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
Book -
69
MEL scripting for Maya animators
Published 2005“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
Full Text (via ScienceDirect)
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70
Complete Maya programming. an in-depth guide to 3D fundamentals, geometry, and modeling /
Published 2005“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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71
High dynamic range imaging acquisition, display, and image-based lighting /
Published 2006“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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72
Subdivision methods for geometric design a constructive approach /
Published 2002“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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73
Curves and surfaces for CAGD a practical guide /
Published 2002“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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74
Real-time shader programming covering DirectX 9.0 /
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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75
Understanding virtual reality interface, application, and design /
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
Full Text (via ScienceDirect)
Electronic eBook -
76
Complete Maya programming an extensive guide to MEL and the C++ API /
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
Full Text (via ScienceDirect)
Electronic eBook -
77
Principles of digital image synthesis.
Published 1995“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
Full Text (via ScienceDirect)
eBook -
78
Advanced graphics programming using openGL /
Published 2005“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
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79
Real-time shader programming : covering DirectX 9.0 /
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
Full Text (via O'Reilly/Safari)
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80
Understanding virtual reality : interface, application, and design /
Published 2003“…Morgan Kaufmann series in computer graphics and geometric modeling.…”
Full Text (via O'Reilly/Safari)
eBook