Search Results - "player character"

  1. 21

    Roguelike development with JavaScript : build and publish roguelike genre games with JavaScript and Phaser / by Garzia, Andre Alves

    Published 2020
    Table of Contents: “…dungeon -- Adding a player character -- It begins with a dungeon manager -- …”
    Full Text (via O'Reilly/Safari)
    eBook
  2. 22

    Roguelike development with JavaScript : build and publish roguelike genre games with JavaScript and Phaser / by Garzia, Andre Alves

    Published 2020
    Table of Contents: “…dungeon -- Adding a player character -- It begins with a dungeon manager -- …”
    Full Text (via Skillsoft)
    Electronic eBook
  3. 23

    Bridging the Gap Between AI, Cognitive Science, and Narratology with Narrative Generation by Ogata, Takashi

    Published 2020
    Table of Contents: “…Actor-Centric Non-Player Character Emotion Models -- Chapter 3: Extension …”
    Full Text (via ProQuest)
    eBook
  4. 24

    Writing interactive fiction with Twine / by Ford, Melissa

    Published 2016
    Table of Contents: “…Developing a strong player character -- Balancing pacing and action -- Keeping …”
    Full Text (via O'Reilly/Safari)
    eBook
  5. 25

    Artificial intelligence with and for learning sciences : past, present, and future horizons : first workshop, WAILS 2024, Salerno, Italy, January 18-19, 2024, Proceedings /

    Published 2024
    Table of Contents: “…Intelligence -- on-Player Character smart in virtual learning enviroment.…”
    Full Text (via Springer)
    Conference Proceeding eBook
  6. 26

    Synthetic worlds : emerging technologies in education and economics /

    Published 2013
    Table of Contents: “…Upgrade Bots to Non-Player Characters in Support of Educators -- Collaborative …”
    Full Text (via Springer)
    eBook
  7. 27

    Computational models of motivation for game playing agents / by Merrick, Kathryn E.

    Published 2016
    Table of Contents: “…Playing Agents and Non-player Characters; 3.1 Artificial Intelligence in Non-player …”
    Full Text (via Springer)
    eBook
  8. 28

    Beginning Illustration and Storyboarding for Games. by Pardew, Les

    Published 2004
    Table of Contents: “…Characters""; ""Player Characters""; ""Non-Player Characters""; ""Enemies""; …”
    Full Text (via ProQuest)
    eBook
  9. 29

    Love2d for lua game programming. by Mishra, Brij Bhushan

    Published 2013
    Table of Contents: “…(player and enemy); A player character; The anim8 library; Frames; Animation; …”
    Full Text (via ProQuest)
    eBook
  10. 30

    Virtual existentialism meaning and subjectivity in virtual worlds / by Gualeni, Stefano, 1978-

    Published 2020
    Table of Contents: “…-- Death of the Player-character -- Scores and Achievements -- Narrative …”
    Full Text (via Springer)
    Electronic eBook
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    Augmented reality games.

    Published 2024
    Table of Contents: “…Dealing with non-player characters or having a shared experience?- Concluding …”
    Full Text (via Springer)
    eBook
  13. 33

    Unity Game Development Essentials. by Goldstone, Will

    Published 2009
    Table of Contents: “…Environments; Chapter 3 Player Characters; Chapter 4 Interactions; Chapter 5 Prefabs, …”
    Full Text (via ProQuest)
    eBook
  14. 34

    Unreal engine game development blueprints : discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions / by Valcasara, Nicola

    Published 2015
    Table of Contents: “…Wizard; Collectable; Player character; Movements; Collisions; Winning or losing …”
    Full Text (via O'Reilly/Safari)
    eBook
  15. 35

    Masculinities in play /

    Published 2018
    Table of Contents: “…Subverts Its Male Player-Character Dynamics / Kyle Moody -- 5: "You're a …”
    Full Text (via Springer)
    eBook
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    Adaptive instructional systems second International Conference, AIS 2020, held as part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, p...

    Published 2020
    Table of Contents: “…System -- Using a Non-Player Character to Improve Training Outcomes for Submarine …”
    Full Text (via Springer)
    Electronic Conference Proceeding eBook
  19. 39

    Intelligent technologies for interactive entertainment : 12th EAI international conference, INTETAIN 2020, virtual event, December 12-14, 2020 : proceedings /

    Published 2021
    Table of Contents: “…for Training Non Player Characters in Games: The Case of a Self Driving …”
    Full Text (via Springer)
    Conference Proceeding eBook
  20. 40

    Online multiplayer games by Bainbridge, William Sims

    Published 2010
    Table of Contents: “…debates; 5.4. Non-player character personality -- 6. Avatars and characters: …”
    Full Text (via Morgan & Claypool)
    Electronic eBook
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