Search Results - "player character"
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Moving from Unity to Godot : an in-depth handbook to Godot for Unity users /
Published 2020Table of Contents: “…-- Creating the Player Character -- Building a Level -- Tilemaps and Tilesets …”
Full Text (via Skillsoft)
Electronic eBook -
43
Behavior trees in robotics and AI : an introduction /
Published 2018Full Text (via Taylor & Francis)
eBook -
44
Moving from Unity to Godot an in-depth handbook to Godot for Unity users /
Published 2020Table of Contents: “…-- Creating the Player Character -- Building a Level - Tilemaps and Tilesets …”
Full Text (via Springer)
Electronic eBook -
45
Learning iPhone game development with Cocos2D 3.0 : harness the pwer of Cocos 2D to create your own stunning and engaging games for iOS /
Published 2014Table of Contents: “…action -- adding the player character; Time for action -- fixing z-order; Adding …”
Full Text (via ProQuest)
eBook -
46
Moving from Unity to Godot : an in-depth handbook to Godot for Unity users /
Published 2020Table of Contents: “…-- Creating the Player Character -- Building a Level -- Tilemaps and Tilesets …”
Full Text (via O'Reilly/Safari)
eBook -
47
Scratch 2.0 game development hotshot : 10 engaging projects that will teach you how to build exciting games with the easy-to-use Scratch 2.0 environment /
Published 2014Table of Contents: “…Creating a player characterCreating an enemy; Adding enemy patterns; …”
Full Text (via ProQuest)
eBook -
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Game Anim : video game animation explained /
Published 2019Table of Contents: “…Game Animation; Player Character Animation; Facial Animation; Cinematics …”
Full Text (via Skillsoft)
Electronic eBook -
50
Intelligent computing : proceedings of the 2024 Computing Conference.
Published 2024Table of Contents: “…Influence on Non-Player Character Dialogue and Gameplay Experience -- 1 …”
Full Text (via Springer)
Conference Proceeding eBook -
51
Role-playing game studies : transmedia foundations /
Published 2018Full Text (via Taylor & Francis)
eBook -
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Learn Unity for Android game development : a guide to game design, development, and marketing /
Published 2017Table of Contents: “…Controlling the Player Character; More Advanced Logic and Introducing Jumping; …”
Full Text (via Springer)
eBook -
53
Scratch 2.0 game development hotshot : 10 engaging projects that will teach you how to build exciting games with the easy-to-use Scratch 2.0 environment /
Published 2014Table of Contents: “…Creating a player characterCreating an enemy; Adding enemy patterns; …”
Full Text (via O'Reilly/Safari)
eBook -
54
Learn Unity for Android game development : a guide to game design, development, and marketing /
Published 2017Table of Contents: “…Controlling the Player Character; More Advanced Logic and Introducing Jumping; …”
Full Text (via Skillsoft)
Electronic eBook -
55
Interactive storytelling : 7th International Conference on Interactive Digital Storytelling, ICIDS 2014, Singapore, Singapore, November 3-6, 2014 : proceedings /
Published 2014Table of Contents: “…gameplay reflecting a player character's inner states / Achim Wache [and 3 others] …”
Full Text (via Springer)
Conference Proceeding eBook -
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Learning Android game development : Android game development simplified! /
Published 2017Table of Contents: “…awesome -- Making our player character -- Summary -- Chapter 6: Collision Detection …”
Full Text (via O'Reilly/Safari)
eBook -
58
Information systems : 19th European, Mediterranean, and Middle Eastern Conference, EMCIS 2022, virtual event, December 21-22, 2022, Proceedings /
Published 2023Table of Contents: “…Addiction Through Player's Character Class Behavior -- Evaluating Government …”
Full Text (via Springer)
Conference Proceeding eBook -
59
Role-playing games in psychotherapy a practitioner's guide /
Published 2023Table of Contents: “…Locations -- Non-Player Characters -- Recycling Ideas -- Example Setting …”
Full Text (via Springer)
Electronic eBook -
60
Storytelling industries : narrative production in the 21st century /
Published 2018Table of Contents: “…Process; Settings; Player-Characters; Non-Playing Characters; Scripted Events; …”
Full Text (via Springer)
eBook