Search Results - "player character"

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  1. 1

    Android arcade game app by DiMarzio, J. F.

    Published 2012
    Table of Contents: “…Creating the player character and obstacles --…”
    Full Text (via Springer)
    Electronic eBook
  2. 2

    Android arcade game app / by DiMarzio, J. F.

    Published 2012
    Table of Contents: “…Creating the player character and obstacles --…”
    Full Text (via O'Reilly/Safari)
    eBook
  3. 3

    Foundation game design with Actionscript 3.0 by Van der Spuy, Rex

    Published 2012
    Table of Contents: “…Controlling A Player Character --…”
    Full Text (via Springer)
    Electronic eBook
  4. 4

    Foundation game design with Actionscript 3.0 / by Van der Spuy, Rex

    Published 2012
    Table of Contents: “…Controlling A Player Character --…”
    Full Text (via O'Reilly/Safari)
    eBook
  5. 5

    Dungeons & dragons and philosophy : read and gain advantage on all wisdom checks /

    Published 2014
    Table of Contents: “…Player-character is what you are in the dark : the phenomenology …”
    Full Text (via Wiley)
    eBook
  6. 6

    Technologies for interactive digital storytelling and entertainment third international conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006 : proceedings /

    Published 2006
    Table of Contents: “…customization of non-player characters using players temperament /…”
    Electronic Conference Proceeding eBook
  7. 7

    Basics of game design by Moore, Michael E. (Game designer)

    Published 2011
    Table of Contents: “…Creating Player Characters --…”
    Full Text (via Taylor & Francis)
    Electronic eBook
  8. 8

    Intelligent Virtual Agents : 13th International Conference, IVA 2013, Edinburgh, UK, August 29-31, 2013 : proceedings /

    Published 2013
    Table of Contents: “…of Humanoid Non-Player Characters with a Computational Ecosystem /…”
    Full Text (via Springer)
    Conference Proceeding eBook
  9. 9

    Basics of game design / by Moore, Michael E. (Game designer)

    Published 2011
    Table of Contents: “…Creating Player Characters --…”
    Full Text (via O'Reilly/Safari)
    eBook
  10. 10

    Advances in computer entertainment : 10th International Conference, ACE 2013, Boekelo, the Netherlands, November 12-15, 2013. Proceedings /

    Published 2013
    Table of Contents: “…Modeling Player-Character Engagement in Single-Player Character-…”
    Full Text (via Springer)
    Conference Proceeding eBook
  11. 11

    Progress in artificial intelligence : 16th Portuguese Conference on Artificial Intelligence, EPIA 2013, Angra do Heroísmo, Azores, Portugal, September 9-12, 2013. Proceedings /

    Published 2013
    Table of Contents: “…of Humanoid Non-Player Characters /…”
    Full Text (via Springer)
    Conference Proceeding eBook
  12. 12

    Building an RPG with Unity 2018 : leverage the power of Unity 2018 to build elements of an RPG / by Karamian, Vahé

    Published 2018
    Table of Contents: “…-- Recap -- Non-player characters -- Non-player character basics -- Setting …”
    Full Text (via O'Reilly/Safari)
    eBook
  13. 13

    Building an RPG with Unity 2018 : Leverage the Power of Unity 2018 to Build Elements of an RPG., 2nd Edition. by Karamian, Vahé

    Published 2018
    Table of Contents: “…Non-player charactersNon-player character basics; Setting up …”
    Full Text (via ProQuest)
    eBook
  14. 14

    Game programming for artists / by Huntley, Jarryd

    Published 2018
    Table of Contents: “…intelligence (AI) and non-player characters (NPCs) -- Physics-based character controller.…”
    Full Text (via EBSCO)
    eBook
  15. 15

    Game programming for artists / by Huntley, Jarryd

    Published 2018
    Table of Contents: “…intelligence (AI) and non-player characters (NPCs) -- Physics-based character controller.…”
    Full Text (via Taylor & Francis)
    eBook
  16. 16

    Writing Virtual Environments for Software Visualization / by Jeffery, Clinton L., Al-Gharaibeh, Jafar

    Published 2015
    Table of Contents: “…Modeling -- Non-Player Characters and Quests -- Dynamic Texturing in Virtual …”
    Full Text (via Springer)
    eBook
  17. 17

    Getting started with Unity 2018 : a beginner's guide to 2D and 3D game development with Unity / by Lavieri, Edward D., Jr

    Published 2018
    Table of Contents: “…Importing the non-player characters into our game -- Animating our non-player …”
    Full Text (via O'Reilly/Safari)
    eBook
  18. 18
  19. 19

    UNITY 2022 BY EXAMPLE a project-based guide to building 2d and 3d games, enhanced for AR, VR, and MR experiences / by Cameron, Scott H.

    Published 2024
    Table of Contents: “…-- Creating our player character -- Using Manipulation Tools -- Sprite …”
    Full Text (via O'Reilly/Safari)
    eBook
  20. 20

    Developing serious games / by Bergeron, Bryan P.

    Published 2006
    Table of Contents: “…Descriptions""; ""Player Character""; ""Non-Player Character""; ""Vehicles""; …”
    Full Text (via ProQuest)
    eBook
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