Search Results - Morgan Kaufman Publishers,
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- Artificial intelligence 6
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- Video games 3
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Database--principles, programming, performance /
Published 1994“…Morgan Kaufman Publishers,…”
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3D game engine architecture : engineering real-time applications with Wild Magic /
Published 2005“…Morgan Kaufman Publishers,…”
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4
Paradigms of artificial intelligence programming : case studies in common LISP /
Published 1992“…Morgan Kaufman Publishers,…”
Book -
5
QuickTime for the Web : for Windows and Macintosh /
Published 2002“…Morgan Kaufman Publishers,…”
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6
Information modeling and relational databases from conceptual analysis to logical design /
Published 2001“…Morgan Kaufman Publishers,…”
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7
Computer architecture : a quantitative approach /
Published 1990“…Morgan Kaufman Publishers,…”
Book -
8
Paradigms of artificial intelligence programming : case studies in Common Lisp /
Published 1992“…Morgan Kaufman Publishers,…”
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9
Uncertainty in artificial intelligence.
Published 1986“…Morgan Kaufman Publishers,…”
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10
3D game engine architecture : engineering real-time applications with Wild Magic /
Published 2005“…Morgan Kaufman Publishers,…”
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11
Database : principles, programming, performance /
Published 1994“…Morgan Kaufman Publishers,…”
Book -
12
3D game engine architecture : engineering real-time applications with Wild Magic /
Published 2005“…Morgan Kaufman Publishers,…”
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13
Jim Blinn's corner notation, notation, notation /
Published 2003“…Morgan Kaufman Publishers,…”
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14
Uncertainty in artificial intelligence proceedings of the seventh conference, July 13-15, 1991, University of California at Los Angeles /
Published 1991“…Morgan Kaufman Publishers,…”
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15
Paradigms of artificial intelligence programming : case studies in Common Lisp /
Published 1992“…Morgan Kaufman Publishers,…”
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16
Object-oriented reengineering patterns
Published 2003“…Morgan Kaufman Publishers,…”
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17
Object-oriented reengineering patterns /
Published 2003“…Morgan Kaufman Publishers,…”
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Reasoning with incomplete information /
Published 1988“…Pitman ; Morgan Kaufman Publishers,…”
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