Game development and simulation with Unreal technology / Alireza Tavakkoli.
"This book explores the use of Unreal Engine 4.x for development of real-time digital interactive contents to be used in computerized games or simulations. The engine is to be considered in three main iterations; from the basic use of the engine to build games and simulation content out of the...
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Format: | eBook |
Language: | English |
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Boca Raton, FL :
CRC Press,
[2016]
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Internet
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Call Number: |
QA76.76.C672
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QA76.76.C672 | Available |