Level of detail for 3D graphics / David Luebke [and others].
Level of detail (LOD) techniques are increasingly used by professional real-time developers to strike the balance between breathtaking virtual worlds and smooth, flowing animation. Level of Detail for 3D Graphics brings together, for the first time, the mechanisms, principles, practices, and theory...
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Other Authors: | |
Format: | eBook |
Language: | English |
Published: |
Boston, MA :
Morgan Kaufmann Publishers,
©2003.
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Edition: | 1st ed. |
Series: | Morgan Kaufmann series in computer graphics and geometric modeling.
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Internet
Full Text (via O'Reilly/Safari)Online
Call Number: |
T385 .L449 2003eb
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T385 .L449 2003eb | Available |