Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media / Jean-Luc Sinclair.

"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatia...

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Bibliographic Details
Online Access: Full Text (via O'Reilly/Safari)
Main Author: Sinclair, Jean-Luc (Author)
Format: eBook
Language:English
Published: New York, NY : Routledge, 2020.
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Call Number: QA76.76.C672 S556 2020
QA76.76.C672 S556 2020 Available