Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media / Jean-Luc Sinclair.
"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatia...
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Full Text (via O'Reilly/Safari) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
New York, NY :
Routledge,
2020.
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Subjects: |
Internet
Full Text (via O'Reilly/Safari)Online
Call Number: |
QA76.76.C672 S556 2020
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QA76.76.C672 S556 2020 | Available |