VR integrated heritage recreation : using Blender and Unreal Engine 4 / by Abhishek Kumar.
Create assets for history-based games. This book covers the fundamental principles required to understand and create architectural visualizations of historical locations using digital tools. You will explore aspects of 3D design visualization and VR integration using industry-preferred software. Som...
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Format: | eBook |
Language: | English |
Published: |
[Berkeley, CA] :
Apress,
[2020]
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Internet
Full Text (via O'Reilly/Safari)Online
Call Number: |
QA76.76.C672 K86 2020
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QA76.76.C672 K86 2020 | Available |