Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity / Nova Villanueva.

This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and w...

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Bibliographic Details
Online Access: Full Text (via O'Reilly/Safari)
Main Author: Villanueva, Nova (Author)
Format: eBook
Language:English
Published: California : Apress, [2022]
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Call Number: QA76.76.C672 V55 2022
QA76.76.C672 V55 2022 Available