Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity / Nova Villanueva.
This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and w...
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Full Text (via O'Reilly/Safari) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
California :
Apress,
[2022]
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Internet
Full Text (via O'Reilly/Safari)Online
Call Number: |
QA76.76.C672 V55 2022
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QA76.76.C672 V55 2022 | Available |