Artificial intelligence in games / Paul Roberts ; illustrations by Nicholas Dent.

"This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making, and more. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add...

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Bibliographic Details
Main Author: Roberts, Paul (Game programmer) (Author)
Other Authors: Dent, Nicholas (Illustrator) (Illustrator)
Format: Book
Language:English
Published: Boca Raton : CRC Press, 2023.
Edition:First edition.
Subjects:

Closed Stacks - Engineering Math & Physics Library - Stacks

Holdings details from Closed Stacks - Engineering Math & Physics Library - Stacks
Call Number: QA76.76.C672 R6327 2023
QA76.76.C672 R6327 2023 Available Place a Hold