Handbook of digital games / edited by Marios C. Angelides, Harry Agius.

"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social...

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Bibliographic Details
Online Access: Full Text (via IEEE)
Other Authors: Angelides, Marios C. (Editor), Agius, Harry (Editor)
Format: eBook
Language:English
Published: Hoboken, NJ : IEEE Press-Wiley, [2013]
Edition:First edition.
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Call Number: GV1469.27
GV1469.27 Available