Handbook of digital games / edited by Marios C. Angelides, Harry Agius.
"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social...
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Online Access: |
Full Text (via IEEE) |
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Other Authors: | , |
Format: | eBook |
Language: | English |
Published: |
Hoboken, NJ :
IEEE Press-Wiley,
[2013]
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Edition: | First edition. |
Subjects: |
Internet
Full Text (via IEEE)Online
Call Number: |
GV1469.27
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GV1469.27 | Available |