Learning Languages in 3D Worlds with Machinima / Christel Schneider.
This paper, based on the findings of the EU funded CAMELOT project (2013-2015), explores the added value of Machinima (videos produced in 3D virtual environments) in language learning. The project research evaluated all stages, from developing to field testing Machinima. To achieve the best outcome,...
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Format: | eBook |
Language: | English |
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2016.
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Internet
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ED572200
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ED572200 | Available |