Game character creation with Blender and Unity / Chris Totten.

"Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a cha...

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Bibliographic Details
Online Access: Full Text (via ProQuest)
Main Author: Totten, Christopher W.
Format: eBook
Language:English
Published: Hoboken, N.J. : Wiley, ©2012.
Series:Serious skills.
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Full Text (via ProQuest)

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Call Number: QA76.76.C672 T382 2012eb
QA76.76.C672 T382 2012eb Available