Game character creation with Blender and Unity / Chris Totten.
"Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a cha...
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Online Access: |
Full Text (via ProQuest) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
Hoboken, N.J. :
Wiley,
©2012.
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Series: | Serious skills.
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Subjects: |
Internet
Full Text (via ProQuest)Online
Call Number: |
QA76.76.C672 T382 2012eb
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QA76.76.C672 T382 2012eb | Available |